﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HeresyManager.Comunication
{
    public abstract class Comunicator
    {

        internal Comunicator()
        {
        }

        public virtual bool IsRandomSupported { get { return false; } }

        public virtual IDice Dice
        {
            get { throw new NotSupportedException(); }
        }

        public virtual void Random()
        {
            throw new NotSupportedException();
        }

    }
}
